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All Highguard Wardens and Their Abilities

All Highguard Wardens and Their Abilities (February 2026) All 8 Heroes

Table Of Contents

If you’re diving into Wildlight Entertainment’s new PvP raid shooter Highguard, understanding each Warden and their unique abilities is crucial to dominating the battlefield. I’ve spent hours analyzing every character in this fast-paced 3v3 shooter, and I’m here to break down everything you need to know about all eight Wardens currently available in the game.

Highguard features eight distinct Wardens spread across five different class types, each bringing their own magical abilities and strategic advantages to your team. Whether you’re looking to master aggressive assault tactics, provide crucial defensive support, or gather intel on enemy positions, there’s a Warden that fits your playstyle perfectly.

Highguard Wardens Overview

Before diving into individual abilities, let me give you a quick overview of what makes Wardens special in Highguard. These arcane gunslingers are mysteriously immune to the fatal effects of magical exposure in the mythical continent of Highguard, making them the only ones capable of exploring its mysteries and battling for territorial control.

Warden Classes and Roles

AssaultAggressive frontline combatPlayers who love offensive pressure
DefensiveProtecting locations and basesPlayers who prefer holding positions
DestructiveBreaking structures and creating pathwaysStrategic map manipulation
ReconTracking enemies and gathering intelInformation warfare and scouting
SupportTeam healing and utilityKeeping allies alive and mobile

All Highguard Wardens and Complete Ability Breakdown

Now, let’s dive deep into each Warden, their backstory, and exactly how their abilities work in combat. I’ll explain not just what each ability does, but how to use them effectively.

1. Atticus – The Lightning Commander (Assault)

Atticus

Atticus is one of the most powerful assault Wardens in Highguard. This lightning-wielding warrior descends from an ancient bloodline and was trained from childhood to become a renowned war hero. His dying father gave him a mysterious key, tasking him with finding a hidden place tied to an ancient evil.

Atticus’s Abilities:

TacticalShockspearThrow a charged spear that shocks nearby enemies. Continuous damage charges his passive.Use this to control choke points and damage multiple enemies clustered together
PassiveSupercharged Axe (Charged Axe)Charged axe releases an electrical explosion that damages nearby resource nodesPerfect for quickly gathering Vesper crystals from resource nodes
UltimatePowerstorm (Supercell)Rise into the air and rain lightning spears that do heavy damage to players and structuresSave this for crucial raid moments when you need to destroy enemy base structures

Atticus excels at controlling the battlefield with area-of-effect damage. I’ve found he’s particularly effective during the raid phase when you need to damage multiple structures quickly. His ability to charge his passive through continuous damage means aggressive players will get the most out of him.

2. Scarlet – The Sand Assassin (Assault)

Scarlet

Scarlet is a former princess from the desert kingdom of Essence who left her throne to serve as a Warden for The Iron Vigil. Now she takes on missions to protect people in need while searching for her lost mentor. Her wind and sand manipulation make her one of the sneakiest characters in the game.

Scarlet Abilities:

TacticalSandstormEnter stealth mode, making yourself hidden to enemies that are far awayPerfect for flanking maneuvers and getting behind enemy lines
PassiveShifting SandsShift a destructible wall into sand, temporarily making it passableCreates unexpected entry points during raids
UltimateWhirling BladesThrow up to 6 deadly daggers. Killing a player with a dagger resets your cooldownChain kills for devastating team wipes

I absolutely love playing Scarlet when I need to infiltrate enemy bases. Her Sandstorm ability lets you approach from unexpected angles, and the wall-phasing passive creates routes your enemies won’t expect. The ultimate can be absolutely devastating if you land your shots – getting that reset on kills means you can eliminate an entire team if you’re accurate enough.

3. Slade – The Fire Mercenary (Assault)

Slade

Slade learned to survive on the streets by any means necessary. His fiery powers and combat skills earned him connections with crime lords and pirate captains. Now he’s in Highguard as a Warden purely for the coin, bringing his devastating fire-based abilities to whoever pays.

Slade Abilities:

TacticalHeatwaveSends out a cascading wave of molten fireZone control and area denial
Passive 1FirebombExplodes and spreads magma to an areaDamage over time on enemies
Passive 2Hot StreakGains reduced cooldowns and increased firepower when on a kill streakSnowballs momentum in your favor
UltimateFirestormRains down fire upon the targeted areaMassive area damage for base destruction

Slade is unique because he’s the only Warden at launch with two passive abilities. His Hot Streak passive makes him incredibly dangerous once he gets rolling – reduced cooldowns mean more Heatwaves and faster ultimate charging. I recommend playing aggressively with Slade to activate Hot Streak as quickly as possible.

4. Redmane – The Beast Warrior (Destructive)

Redmane

Redmane is one of the most feared Wardens in Highguard, and for good reason. He draws power from animals and absorbs their traits into his own body, giving him bestial strength. He’s on a mission to clear his departed partner’s name, and he’ll smash through anything that gets in his way.

Redmane Abilities:

TacticalPounceSmash through breakable walls. Hold to charge a powerful leapEssential for creating new pathways and mobility
PassiveEnraged (Speed Boost)Gains a movement and reload speed buff after killing enemiesMomentum-based aggressive playstyle
UltimateBeast’s RoarRoar to destroy walls and other breakable objects in front of you. Also damages enemiesPerfect for opening up enemy bases during raids

Redmane is my go-to choice when I want to play the destructive role. His Pounce ability gives you incredible mobility while also letting you create entirely new routes through the map. The Beast’s Roar ultimate is devastating during raids – you can destroy multiple walls at once, creating chaos in the enemy base.

5. Kai – The Ice Monk (Defensive)

Kai

Kai is a monk from the frozen Wetlands mountains who shares his power with a Frost Beast demon named Rime. Raised to focus on defense while managing his inner demon, Kai seeks answers in Highguard about why his and Rime’s souls were forged together.

Kai Abilities:

TacticalIce WallCreate an ice wallBlock enemy advances and create cover
PassiveFrozen RepairRestore broken walls in your base with iceEssential for base defense
UltimateFrost GiantTransform into Kai’s inner ice demon, RimeMassive defensive presence and damage

Kai is the defensive backbone of any good team composition. I can’t stress enough how valuable his Frozen Repair passive is – being able to quickly restore walls during an enemy raid can completely shut down their assault. The Ice Wall tactical gives you instant cover anywhere, which is perfect for protecting teammates or blocking enemy sightlines.

6. Una – The Spirit Binder (Defensive)

Una

Una has a deep connection to life, death, memory, and the spirit world. She left her dying forest home in search of a way to save it, despite being in permanent exile. Her spirit-summoning abilities make her a unique defensive Warden.

Una Abilities:

TacticalForest WispsSummon mischievous spirits who lob concussion grenades at enemiesArea control and enemy disruption
PassiveHelping HandSpirits appear to give Una lootResource advantage throughout the match
UltimateTree WalkerSummon a large forest spirit that throws smaller explosive spirits at enemiesMassive area damage and zoning

Una’s Helping Hand passive is incredibly underrated. The extra loot you get throughout the match gives you a significant economic advantage, letting you buy better gear from Trader Flynn earlier than enemies. Her Forest Wisps provide excellent area denial, and the Tree Walker ultimate can completely lock down sections of the map.

7. Condor – The Treasure Hunter (Recon)

Condor

Condor is one of the most sought-after treasure hunters in Headwall, and she wants to explore Highguard to uncover its secrets. She uses her extrasensory abilities and winged guardian to track down foes and valuable treasures alike.

Condor Abilities:

TacticalEyes in the SkySend out her bird, which scans to detect enemies that moveEssential for tracking enemy positions
PassiveHunter’s InstinctCondor’s bird warns her when enemies are nearbyEarly warning system for your team
UltimateSoaring GuardianLaunch 3 smoke clouds that reveal enemies within its wakeTeam-wide vision advantage

As the only Recon Warden currently in Highguard, Condor is absolutely essential for competitive play. Information wins games, and her Eyes in the Sky tactical gives your team crucial intel on enemy movements. I always communicate what I see with my team – knowing where enemies are gathering makes all the difference.

8. Mara – The Soul Conjurer (Support)

Mara

Mara is a mysterious figure who volunteered to become a Warden for The Iron Vigil. She uses shadow magic to absorb and repurpose souls, wielding power over life and death to shield and support her allies. Her true intentions and the origins of her magic remain unknown.

Mara Abilities:

TacticalSoul ArmorGrants allies an overshield that absorbs damageCritical for team survival
PassiveSacrificeSacrifice downed enemy players to charge your tacticalConvert kills into tactical charges
UltimateImmortal Core (Immortal Coil)Create a spawn point for your teamStrategic respawn positioning

Mara is the only dedicated Support Warden in Highguard right now, which makes her incredibly valuable. Her Soul Armor can save teammates in clutch situations, and the Immortal Core ultimate is game-changing during raids – setting up a forward spawn point lets your team maintain pressure on the enemy base even after deaths.

Highguard Warden Class Distribution

Here’s the current breakdown of Wardens by class:

  • Assault Wardens: Atticus, Scarlet, Slade (3 total)
  • Destructive Wardens: Redmane (1 total)
  • Defensive Wardens: Kai, Una (2 total)
  • Recon Wardens: Condor (1 total)
  • Support Wardens: Mara (1 total)

As you can see, the game currently has the most variety in the Assault class, while Recon, Destructive, and Support each only have one representative. Wildlight has confirmed they’ll be adding new Wardens every two months throughout the rest of 2026, so expect this roster to expand significantly.

Best Warden Team Compositions

Based on my experience, here are some of the most effective 3-Warden team compositions:

Balanced Team (Recommended for Beginners)

  • Atticus (Assault – Damage and structure destruction)
  • Kai (Defensive – Base protection and wall repair)
  • Mara (Support – Shields and spawn point)

This composition gives you everything you need: offensive power, defensive capability, and support utility.

Aggressive Rush Team

  • Scarlet (Assault – Flanking and infiltration)
  • Slade (Assault – Fire damage and momentum)
  • Redmane (Destructive – Wall destruction)

Perfect for teams that want to apply constant pressure and raid quickly.

Information Control Team

  • Condor (Recon – Enemy tracking)
  • Una (Defensive – Area denial with spirits)
  • Mara (Support – Team sustain)

Ideal for strategic play where knowing enemy positions gives you the advantage.

Tips for Mastering Highguard Wardens

After playing extensively with all eight Wardens, here are my key tips for getting the most out of each character:

  1. Learn the raid timings – Each Warden’s ultimate charges at different rates. Save your ults for crucial moments during the Shieldbreaker fight or base raids.
  2. Communicate ability cooldowns – Let your team know when your tactical and ultimate abilities are ready. Coordinated ability usage is far more effective than random spam.
  3. Match Wardens to phases – Some Wardens excel during the supply phase (like Una for extra loot), while others shine during raids (like Atticus for structure damage).
  4. Practice ability combos – Scarlet’s Sandstorm into Whirling Blades, or Kai’s Ice Wall to protect teammates while they channel abilities.
  5. Adapt your loadout – While Wardens have fixed abilities, you can still customize your weapons and armor. Choose a gear that complements your Warden’s role.
  6. Master the movement – Every Warden can call mounts for quick traversal. Learning when to mount and dismount is crucial for survival.
  7. Use the environment – Redmane and Scarlet can create new paths through walls. Use this to your advantage for unexpected angles.
  8. Economy management – Una’s passive gives extra loot, but every Warden should be mining Vesper when safe. Better gear means better fights.

Warden Ability Mechanics Explained

How Tactical Abilities Work?

Tactical abilities in Highguard have relatively short cooldowns (usually 15-30 seconds) and are your bread-and-butter tools for moment-to-moment gameplay. Here’s what you need to know:

  • Cooldown timers start after ability activation, not after the effect ends.
  • Some tactical abilities can be canceled early for partial cooldown refunds.
  • Damage dealt can charge other abilities (like Atticus’s Shockspear charging his passive)
  • Tactical abilities work while mounted, but some force you to dismount.

How Passive Abilities Work?

Passive abilities are always active or trigger automatically under certain conditions:

  • Resource passives (like Una’s Helping Hand) trigger periodically
  • Combat passives (like Slade’s Hot Streak) activate based on performance.
  • Utility passives (like Condor’s Hunter’s Instinct) provide constant benefits.
  • Environmental passives (like Kai’s Frozen Repair) interact with the map.

How Ultimate Abilities Work?

Ultimates are your most powerful tools with long cooldown timers (usually 60-90 seconds):

  • Charge through damage, kills, and objective play.
  • Can only be used once fully charged (no partial usage)
  • Most ultimates have vulnerability windows where you’re exposed.
  • Ultimate charge persists between deaths (you don’t lose progress)
  • Some ultimates transform your character (like Kai’s Frost Giant)

Advanced Warden Strategies

Playing Assault Wardens (Atticus, Scarlet, Slade)

As an assault player, your job is to create pressure and secure kills. Here’s how I approach each:

Atticus: Focus on positioning where you can hit multiple enemies with Shockspear. Save Powerstorm for when you have clear shots at enemy structures or grouped enemies.

Scarlet: Use Sandstorm to flank, then surprise enemies with close-range combat. Your Shifting Sands passive lets you escape through walls if things go south.

Slade: Play aggressively early to activate Hot Streak. Once you get a kill or two, your reduced cooldowns let you spam Heatwave for incredible map control.

Playing Defensive Wardens (Kai, Una)

Defensive Wardens need to balance protecting their own base with supporting offensive pushes:

Kai: During the supply phase, focus on reinforcing your base walls. During raids, position Ice Walls to protect your Shieldbreaker carrier or block enemy sightlines.

Una: Summon Forest Wisps at choke points to slow enemy advances. The extra loot from Helping Hand should be used to buy defensive items from Flynn’s shop.

Playing the Destructive Warden (Redmane)

Redmane is all about creating chaos and new opportunities:

  • Pounce through walls to create unexpected flanking routes.
  • Use Beast’s Roar during raids to destroy multiple structures at once
  • Activate Enraged early by getting kills during the supply phase.
  • Coordinate wall destruction with your team so they can follow through the gaps you create

Playing the Recon Warden (Condor)

Information is power in Highguard:

  • Constantly use Eyes in the Sky to track enemy movements.
  • Communicate everything you see to your teammates via voice chat.
  • Position yourself safely while gathering intel – a dead Condor provides no value.
  • Use Soaring Guardian before major engagements to reveal enemy positions.

Playing the Support Warden (Mara)

Support doesn’t mean passive – you’re keeping your team in the fight:

  • Preemptively use Soul Armor before engagements, not reactively.
  • Sacrifice downed enemies to charge your tactical faster.
  • Place Immortal Core strategically during raids for respawn advantage.
  • Position near your team to maximize Soul Armor value

Common Warden Mistakes to Avoid

I’ve seen players make these mistakes countless times:

  1. Holding ultimates too long – Don’t wait for the “perfect moment.” Using it twice in a match is better than using it once.
  2. Ignoring your passive – Each passive provides significant value. Plan your gameplay around them.
  3. Solo pushing with support Wardens – Mara and Una need teammates to support. Don’t go off alone.
  4. Poor ultimate timing – Popping your ult when enemies have all their abilities ready is wasteful. Force them to use cooldowns first.
  5. Not adapting Warden choice – If your team already has two assault Wardens, maybe pick defensive or support instead.
  6. Ignoring the Vesper economy – Even combat-focused Wardens should mine Vesper when safe. Better gear = more kills.
  7. Using abilities while mounted unnecessarily – Some abilities force you to dismount. Time them right.

Future Wardens and Content Roadmap

Wildlight Entertainment has committed to adding new content every two months through 2026. Here’s what we know:

  • New Wardens every two months (6 new Wardens planned through 2026)
  • New maps and bases each season
  • Additional weapons and equipment are regularly
  • All gameplay content will be free (cosmetics are paid)

Based on the current class distribution, I expect we’ll see:

  • More Recon Wardens (currently only one)
  • More Destructive Wardens (currently only one)
  • Additional Support Wardens (to give more variety beyond Mara)
  • Possibly a new class type entirely

Frequently Asked Questions

How many Wardens are in Highguard?

Highguard currently features 8 Wardens at launch: Atticus, Scarlet, Slade, Redmane, Kai, Una, Condor, and Mara. Wildlight plans to add a new Warden every two months throughout 2026, with 6 additional Wardens scheduled for the rest of the year.

What is the best Warden in Highguard?

The best Wardens in Highguard depend on your playstyle and team composition. For aggressive players, Atticus and Scarlet are top-tier assault choices. For defensive play, Kai is essential. For team support, Mara is currently the only option. Condor is invaluable for information gathering. The key is balancing your team with different roles.

Can Wardens use any weapon in Highguard?

Yes, all Wardens can use any weapon and armor they find or purchase from Trader Flynn. Your Warden choice determines your abilities (tactical, passive, and ultimate), but weapons are freely interchangeable. This means you can customize your loadout to complement your Warden’s abilities.

Do Wardens have different health pools in Highguard?

No, all Wardens in Highguard have the same base health pool. The difference between Wardens lies entirely in their abilities, not in stats like health, speed, or damage. This means skill and ability usage matter more than raw stats.

How do you unlock Wardens in Highguard?

All 8 Wardens are available to all players from the start. There’s no unlocking or grinding required – you can play any Warden immediately when you start the game. This ensures competitive fairness and lets you experiment to find your preferred playstyle.

What class type is best for beginners in Highguard?

I recommend starting with Assault Wardens like Atticus or Slade for beginners. They have straightforward damage-focused abilities that are easy to understand and use effectively. Once you’re comfortable with the game’s mechanics, branch out to defensive, support, or recon roles.

Can you change Wardens mid-match in Highguard?

No, you select your Warden before the match begins and cannot change during the game. Choose your Warden based on your team composition and your preferred role. This is why communication with teammates before the match is important.

How long does it take to charge ultimate abilities?

Ultimate abilities typically take 60-90 seconds to fully charge through normal gameplay. You can charge faster by dealing damage, getting kills, mining Vesper, and playing objectives. Each Warden has slightly different charge rates based on their role.

Are there plans for more Support Wardens?

While Wildlight hasn’t specifically confirmed, the current roster only has one Support Warden (Mara), which suggests more support characters are likely coming in future updates. The developers have stated they’re adding 6 new Wardens through the rest of 2026, so expect more class variety.

Conclusion

Highguard’s eight launch Wardens offer incredible variety despite the relatively small roster. From Atticus’s lightning strikes to Mara’s life-saving shields, each character brings unique strategic value to your team. The key to success isn’t just mastering one Warden – it’s understanding how all eight work together and complement each other.

My biggest piece of advice? Don’t get too attached to one Warden. Learn at least one character from each class type so you can adapt to your team’s needs. A well-balanced team with players who understand their roles will always beat three assault mains playing selfishly.

With new Wardens coming every two months, the meta will constantly evolve. Stay flexible, communicate with your team, and most importantly, have fun experimenting with different combinations. Highguard is all about creative team play and adapting to your opponents’ strategies.

Now get out there and start mastering these Wardens. Whether you prefer the aggressive assault of Scarlet’s sand daggers, the defensive mastery of Kai’s ice walls, or the intel-gathering power of Condor’s bird companion, there’s a Warden perfectly suited to your playstyle. See you in Highguard.

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