
Fortnite Chapter 7 Season 3, branded Runners, has made Sprites the heart of every match. Unlike their one-and-done appearance in Chapter 6, Sprites are now permanent collectables you extract and carry across future games. Here’s everything you need: every Sprite, what it does, how to catch it, and how to lock it into your collection.
| Key Info | Detail |
|---|---|
| Total Sprites at launch | 10 |
| Rarity tiers | Rare, Epic, Legendary, Mythic |
| How to keep a Sprite | Extract at an Extraction Site |
| Extraction currency | Sprite Dust |
| Season dates | June 6 – August 21, 2026 |
There are 10 Sprites at launch, each granting a unique passive buff the moment you pick one up.
| Rarity | Sprite | Ability |
|---|---|---|
| Rare | Earth Sprite | Higher chance to pull rare items from chests |
| Rare | Fire Sprite | Triggers a fiery burst after dealing a damage threshold |
| Rare | Water Sprite | Slowly replenishes shields when you stand in water |
| Epic | Duck Sprite | Replenishes shields when you emote or jam out |
| Epic | Ghost Sprite | Brief invisibility cloak immediately after reloading |
| Epic | Demon Sprite | Siphon effect — restores health/shields on eliminations |
| Epic | King Sprite | Massive damage multiplier for your Pickaxe |
| Legendary | Dream Sprite | Random item every level-up; bursts into Legendary loot at Max Level |
| Legendary | Punk Sprite | “Possibly nothing… or infinitely something” |
| Mythic | Zero Point Sprite | Auto-spawns a Shield Bubble Jr. when you use a healing item |
Best pick for aggressive players: Demon Sprite (Siphon on kills).
Best pick for survivalists: Zero Point Sprite (free Shield Bubble on heals).
Best for loot runs: Earth Sprite (better chest drops).

You can find Sprites three ways:
Once picked up, the Sprite rides on your back and its buff activates immediately. You can carry a second Sprite in your hands, but doing so prevents you from using weapons — stick to one at a time.
Extracting a Sprite permanently adds it to your collection and earns Sprite Dust. Extraction Sites activate after the first Storm circle closes and are marked on the map.
Steps to extract:
If you’re eliminated before the timer completes, you drop the Sprite and lose it. Extracted Sprites, however, can never be lost.
| Gizmo | Effect | Availability |
|---|---|---|
| Portable Extractor | Extract from anywhere on the island | Available at launch |
| Lucky Locator | Tracks a buried chest with a missing Sprite | Later in season |
| Extraction Site Booster | Buffs any Sprite extracted at that location | Later in season |
Gizmos cannot be dropped or lost on elimination. Unlock them via Bonus Goal quests, Sprite Dust, or Sprite Mastery.

Once extracted, open your Sprite collection in the pre-match lobby, select your Sprite, and spend Sprite Dust to summon it. It activates immediately on the Battle Bus, you drop in with the buff already running.
Sample Sprite Dust costs:
| Sprite | Dust Cost |
|---|---|
| Earth / Fire / Water Sprite | 100 |
| Demon / Duck / Ghost / King Sprite | 3,000 |
| Punk / Dream (Sleepy) Sprite | 5,000 |
| Zero Point Sprite | 7,500 |
| Variant versions (Candy/Galaxy/Gold) | 4,000–15,000 |
Upgrade your Sprites by opening chests, earning eliminations, and completing extractions. Mastering a Sprite (reaching Max Level through repeated extractions of the same type) unlocks new Guardian skin customization options from the Runners Battle Pass.
Wild Sprites (ones you find in a match) can be lost if you’re eliminated before extraction. Extracted Sprites are permanent; they live in your collection forever once banked.
Sprites appear in chests, on eliminated opponents, and as ground loot scattered across the Shattered Coast map in every match.
You drop the Sprite. Another player can then pick it up. Only extracted Sprites are safe.
Sprite Dust is earned exclusively by completing successful Sprite extractions at Extraction Sites or using a Portable Extractor.
No, you can only summon one Sprite per match from your collection, though you can pick up additional wild Sprites during the match itself.
No one fully knows yet. Its description (“possibly nothing… or infinitely something”) suggests a high-risk, high-reward random effect, experiment at your own peril.