
Winning every wave in Anime Squadron isn’t just about rolling the right units or stacking traits — gear is what separates a good squad from an unstoppable one. Equipment gives your units serious stat boosts, and having the right gear set active can even unlock passive bonuses that stack mid-battle. Here’s every Anime Squadron gear crafting recipe, the materials you need, and exactly where to farm them.
| Category | Details |
|---|---|
| Gear Rarities | Rare, Epic, Legendary, Mythic, Secret |
| Where to Craft | Upgrades Area → Crafting NPC |
| Currency Required | Gold (250–5000 per piece) |
| Materials Source | Story Act drops (per world) |
| Worlds | Leaf Village, GT City, Marine Lobby |
Before you craft, grab the latest Anime Squadron codes to stock up on free Gold — every recipe costs Gold on top of the materials. All drop locations are tied to Story Acts in three worlds: Leaf Village, GT City, and Marine Lobby.
| Gear | Materials | Cost | Stat Boost |
|---|---|---|---|
| Hogyoku | 15× Fuin Script Paper (Leaf Village Act 7–8) · 25× Limitbreak Obsidian (GT City Act 7–8) · 10× Beastblood Catalyst (Marine Lobby Act 7–8) | 2500 Gold | SPD 7%→9% · CD -3.5%→-5% · ABL CD -3.5%→-5% |
| Devil Amulet | 10× Fuin Script Paper (Leaf Village Act 7–8) · 15× Limitbreak Obsidian (GT City Act 7–8) · 25× Beastblood Catalyst (Marine Lobby Act 7–8) | 2500 Gold | HP 6%→8% · RNG 10%→15% · ABL CD -3.5%→-5% |
| Devil Sword | 25× Fuin Script Paper (Leaf Village Act 7–8) · 15× Limitbreak Obsidian (GT City Act 7–8) · 10× Beastblood Catalyst (Marine Lobby Act 7–8) | 2500 Gold | CRT 3%→4.5% · DMG 6%→8% · CRT DMG 3%→4.5% |
| Gear | Materials | Cost | Use |
|---|---|---|---|
| Monarch Daggers | 10× Eclipse Godstone (GT City Act 9–10) · 10× Chakra Fragment (Leaf Village Act 9–10) · 10× King’s Haki Residue (Marine Lobby Act 9–10) | 5000 Gold | Awaken Woo |
The Monarch Daggers are currently the only Secret-tier gear and serve a unique purpose: they unlock the awakening for the unit Woo, making them a priority craft if you’re running him.
| Gear | Materials | Cost | Stat Boost |
|---|---|---|---|
| Ninja Hoodie | 50× Genjutsu Fog Vial (Leaf Village Act 5–6) · 15× Stormwake Sailcloth (Marine Lobby Act 5–6) · 35× Stellar Ki Quartz (GT City Act 5–6) | 750 Gold | DEF 1.5%→3% · HP 3.5%→6% · DMG 3.5%→6% |
| Ninja Shoes | 15× Genjutsu Fog Vial (Leaf Village Act 5–6) · 35× Stormwake Sailcloth (Marine Lobby Act 5–6) · 50× Stellar Ki Quartz (GT City Act 5–6) | 750 Gold | SPD 4%→7% · DEF 1.5%→3% · CD -2%→-3.5% |
| Ninja Headband | 35× Genjutsu Fog Vial (Leaf Village Act 5–6) · 50× Stormwake Sailcloth (Marine Lobby Act 5–6) · 15× Stellar Ki Quartz (GT City Act 5–6) | 750 Gold | CRT 1.5%→3% · RNG 7.5%→10% · ACC 3.5%→6% |
| Gear | Materials | Cost | Stat Boost |
|---|---|---|---|
| Pirate Straw Hat | 50× Depthglass Bottle (Marine Lobby Act 3–4) · 35× Binding Cloth (Leaf Village Act 3–4) · 15× Ki Resonant Crystal (GT City Act 3–4) | 500 Gold | CRT 1%→1.5% · RNG 5%→7.5% · ACC 2%→3.5% |
| Pirate Shirt | 15× Depthglass Bottle (Marine Lobby Act 3–4) · 50× Binding Cloth (Leaf Village Act 3–4) · 35× Ki Resonant Crystal (GT City Act 3–4) | 500 Gold | DEF 1%→1.5% · HP 2%→3.5% · DMG 2%→3.5% |
| Pirate Sandals | 35× Depthglass Bottle (Marine Lobby Act 3–4) · 15× Binding Cloth (Leaf Village Act 3–4) · 50× Ki Resonant Crystal (GT City Act 3–4) | 500 Gold | SPD 2%→4% · DEF 1%→1.5% · CD -1%→-2% |
| Gear | Materials | Cost | Stat Boost |
|---|---|---|---|
| Saiyan Gi | 50× Currentbinder Rope (Marine Lobby Act 1–2) · 35× Zenkai Ore (GT City Act 1–2) · 15× Shinobi Bone (Leaf Village Act 1–2) | 250 Gold | DEF 0.5%→1% · HP 1%→2% · DMG 1%→2% |
| Saiyan Shoes | 35× Currentbinder Rope (Marine Lobby Act 1–2) · 15× Zenkai Ore (GT City Act 1–2) · 50× Shinobi Bone (Leaf Village Act 1–2) | 250 Gold | SPD 1%→2% · DEF 0.5%→1% · CD -0.5%→-1% |
| Saiyan Hat | 15× Currentbinder Rope (Marine Lobby Act 1–2) · 50× Zenkai Ore (GT City Act 1–2) · 35× Shinobi Bone (Leaf Village Act 1–2) | 250 Gold | CRT 0.5%→1% · RNG 3%→5% · ACC 1%→2% |
The stat ranges shown are base → upgraded values.
Equip gear directly from your inventory onto the target unit.
Equipping matching gear pieces on the same unit activates a Set Bonus — a passive effect that can dramatically boost performance in long waves or boss fights.
| Set | Requirement | Bonus |
|---|---|---|
| Hogyoku | 1× Hogyoku | -7.5% Cooldown |
| Devil Amulet | 1× Devil Amulet | +10% Crit Chance |
| Devil Sword | 1× Devil Sword | Every Crit grants +5% DMG for 5s (max +15% DMG) |
| Ninja | Any 2 of: Hoodie, Shoes, Headband | +5% DMG · Every hit taken grants +3% RNG (max +15% RNG) |
| Pirate | Any 2 of: Sandals, Shirt, Straw Hat | -5% CD · Every 10s grants +2.5% DMG (max +10% DMG) |
| Dragon Gi | Any 2 of: Saiyan Hat, Shoes, Gi | +5% RNG · +5% DMG |
For endgame units, the Devil Sword set is ideal for crit-based damage dealers, while Hogyoku works best on cooldown-dependent ability units. The Ninja set rewards aggressive front-line units that take damage in waves.
Check the Anime Squadron tier list to match the best gear sets to your top units.
Clear Story Acts in Leaf Village, GT City, and Marine Lobby. Each material drops from specific Act ranges (e.g., Acts 1–2 drop Rare materials, Acts 7–8 drop Mythic materials).
For most builds, Devil Sword (crit builds) and Hogyoku (cooldown builds) are top-tier endgame choices. The Ninja set is excellent for tankier units that need RNG and DMG stacks.
No — every recipe requires Gold in addition to materials. Redeem all active Anime Squadron codes before crafting to maximize your Gold supply.
The Monarch Daggers are a Secret-tier gear that awakens the unit Woo, unlocking his awakened form and abilities. It’s the only awakening item currently in the game.
Yes, the stat ranges in the recipe table (e.g., DMG 6%→8%) represent base and upgraded values. Upgrading gear after crafting increases its effectiveness.