
Looking to dominate Anime Adventures with the strongest units? After months of grinding through Story Mode, Infinite Mode, and Infinity Castle, I’ve personally tested every major character to bring you the most accurate and comprehensive tier list available. Whether you’re a beginner trying to build your first team or a veteran optimizing for end-game content, this guide will show you exactly which units deserve your gems and upgrade materials.
The Meta-tier units are Berserker (Rage), Griffin (Darkness/Reincarnation), Vego/Fused Hero, Supreme Being (Sovereign), Homuru (Time Traveller), Shinobi (Eternal), Daky (Obi), and Alucard (Unholy King). These characters dominate all game modes with exceptional DPS, support capabilities, and versatility that make them must-have units for competitive play.
Before diving into the rankings, let me explain what makes a unit truly powerful in Anime Adventures. The game evaluates units based on several critical factors that determine their effectiveness across different game modes.
DPS (Damage Per Second) stands as the primary metric for measuring a unit’s offensive capability. Units with high DPS can eliminate enemy waves faster, making them invaluable for both Story Mode progression and Infinite Mode pushing. However, raw DPS numbers don’t tell the complete story.
AoE (Area of Effect) capabilities dramatically impact a unit’s practical value. Units with large AoE coverage can handle multiple enemies simultaneously, making them far more efficient than single-target specialists in most scenarios. The shape matters too – cone AoE differs significantly from circle AoE in terms of positioning requirements.
SPA (Seconds Per Attack) determines how frequently a unit attacks. Lower SPA means faster attacks, which translates to more consistent damage application and better synergy with on-hit effects like bleeding or burning. Fast-attacking units also benefit more from damage buffs since they apply them more frequently.
Range dictates positioning flexibility and map coverage. Units with exceptional range can be placed in strategic locations to cover multiple lanes or attack from safe positions. This becomes increasingly important in challenging content where positioning mistakes prove costly.
Support capabilities often outweigh pure damage stats. The best support units multiply your team’s effectiveness through buffs, debuffs, crowd control, or resource generation. A single powerful support unit can transform mediocre DPS units into powerhouses.
| Tier | Unit Name | Type | Key Strength |
|---|---|---|---|
| Meta | Berserker (Rage) | Hill/Hybrid | Massive bleed damage with AoE |
| Meta | Griffin (Darkness/Reincarnation) | Hill/Hybrid | Form-switching versatility |
| Meta | Vego/Fused Hero | Hill/Hybrid | Highest DPS ceiling when optimized |
| Meta | Supreme Being (Sovereign) | Hill/Hybrid | Summons + full AoE for Infinite |
| Meta | Homuru (Time Traveller) | Support | Game-changing time stop ability |
| Meta | Shinobi (Eternal) | Ground | Best burn unit with relic synergy |
| Meta | Daky (Obi) | Ground | High DPS with bleeding effects |
| Meta | Alucard (Unholy King) | Ground | Self-sustaining vampire damage |
| S | Dazai (No Longer Human) | Support | Strips all enemy buffs |
| S | Dracula (Unholy King) | Ground | Dark damage life-stealing |
| S | Archer (Heroic Spirit) | Hill/Hybrid | Noble phantasm barrage |
| S | Death Ninja (Immortal Butcher) | Ground | Exceptional assassination damage |
| S | Gilgamesh (King of Heroes) | Hill/Hybrid | Light damage with screen-clear ultimate |
| S | Poseidon (Tyrant of the Seas) | Hill/Hybrid | Water attacks with slow effects |
| S | Carrot (Ultra) | Hill/Hybrid | Fusion component for Vegito |
| S | Lulu (Geass) | Support | Crowd control through geass commands |
| S | JIO (Over Heaven) | Support | 20-second time stop capability |
| S | Wenda | Support | Magic damage amplification |
| S | Emili | Support | Team-wide buff provider |
| S | Commander | Support | Essential team enhancement |
| Tier | Unit Name | Type | Key Strength |
|---|---|---|---|
| A | Captain (God) | Hill/Hybrid | Flexible hybrid positioning |
| A | Fuji (Admiral) | Hill/Hybrid | High GDPM with placement synergy |
| A | Golden Freezo (Emperor) | Hill/Hybrid | Wide AoE circle coverage |
| A | Hubris (The One) | Hill/Hybrid | Exceptional burst damage |
| A | Roger (Pirate King) | Ground | Fire damage for raids |
| A | Skull Knight (King) | Ground | Tanky with bleed effects |
| A | Flamingo (Awakened) | Ground | Evolved form utility |
| A | Gas (Toxic) | Ground | Poison damage specialist |
| A | Endeavor (Hellflame) | Ground | Fire damage powerhouse |
| A | Goju (Six Eyes) | Support | Specialized support abilities |
| A | Tatsumiki (Tornado) | Support | Area control specialist |
| A | Leafy (Sylph) | Support | Nature-based team buffs |
| A | Power (Fiend) | Support | Demon enhancement abilities |
| Tier | Unit Name | Type | Key Strength |
|---|---|---|---|
| B | Conrod (Wizard King) | Hill/Hybrid | Magic burst capabilities |
| B | Tango (God of Flashiness) | Hill/Hybrid | Flashy attack patterns |
| B | Metal Knight (Arsenal) | Hill/Hybrid | Mechanical warfare |
| B | Saby (Flame Emperor) | Ground | Fire elemental damage |
| B | Izo (Samurai) | Ground | Sword-based attacks |
| B | Josuka (Unbreakable) | Ground | Defensive capabilities |
| B | Albedo (Overseer) | Ground | Strategic positioning |
| B | Jirayo (Toad Sage) | Support | Summoning assistance |
| B | Mochi Charlot | Support | Sticky crowd control |
| B | Merlyn (Infinity) | Support | Magic team buffs |
| B | Diavoro | Support | Time manipulation support |
| Tier | Unit Name | Type | Key Strength |
|---|---|---|---|
| C | C.E.O. | Support | Early-game farming |
| C | Toad Sensei | Ground | Beginner ground unit |
| C | Flamingo (Base) | Hill/Hybrid | Entry-level air coverage |
| C | Karyn | Hill/Hybrid | Multi-hit early DPS |
| C | Hammergirl | Hill/Hybrid | Legendary starter hill unit |
| C | Agony (Base) | Support | Basic pushback support |
| C | Killer | Ground | Early Epic with range |
| C | Bulby | Support | Legendary farming alternative |
| Tier | Unit Name | Type | Key Strength |
|---|---|---|---|
| D | Iron Knight | Ground | Outdated stats |
| D | Jose (Shining Gem) | Ground | Poor scaling |
| D | Hex | Ground | Minimal impact |
| D | Mochi (Base) | Ground | Expensive upgrade cost |
| D | Delinquent (Base) | Ground | Limited usefulness |
Berserker stands at the absolute pinnacle of Anime Adventures units, earning his Meta tier placement through unmatched bleed damage potential. When properly buffed with supports like Commander and Griffin, Berserker transforms into a damage-dealing monster capable of hitting millions of damage per minute in Infinite Mode. His evolved form unlocks full AoE capabilities, allowing him to spread devastating bleed effects across entire enemy waves. The key to maximizing Berserker lies in pairing him with bleed amplification units and ensuring he receives consistent buff uptime. While his upgrade costs reach astronomical levels, the investment pays dividends immediately once he reaches maximum power. I’ve personally watched Berserker single-handedly carry teams through wave 800+ in Infinite Mode when properly supported and positioned.
Griffin’s unique form-switching mechanic makes him irreplaceable in high-level content. In Darkness form, he delivers incredible single-target DPS that melts boss enemies and high-HP targets. Switch to Reincarnation form, and Griffin becomes a multiplicative force multiplier that doubles your entire team’s damage output through his aura buffs. This versatility means Griffin adapts to any situation – need more damage? Stay Darkness. Team struggling overall? Switch to Reincarnation and watch everyone’s numbers skyrocket. The ability to change forms mid-battle without penalty gives skilled players unprecedented tactical flexibility. Pairing Griffin with units that have high base damage but low natural buffs creates exponential scaling that trivializes content designed to be challenging. His reasonable upgrade costs relative to other Meta units make him accessible to free-to-play players willing to save their gems.
Created by fusing Carrot (Ultra) and Vego (Mage II) at upgrade level seven, Vegito represents the absolute peak of fusion unit potential. The fusion inherits beneficial traits from both parent units while maintaining surprisingly reasonable upgrade costs compared to standalone Meta units. With perfect traits from both components, Vegito achieves the highest theoretical DPS ceiling in the entire game – I’ve seen properly optimized Vegito builds exceeding 500,000 DPS with full buffs active. The fusion takes the damage type from whichever parent unit triggers the fusion, allowing strategic choice between magic and physical damage depending on your team composition. Vegito’s cone AoE covers massive areas, ensuring no enemy escapes his devastating attacks. The challenge lies in obtaining both parent units and investing resources to upgrade them both to fusion threshold, but players who commit to this path gain access to game-breaking power.
Supreme Being dominates Infinite Mode through his revolutionary summoning mechanics that bypass normal placement limits. Each summon acts as an independent unit dealing damage without counting toward your squad’s placement cap, essentially giving you extra units that scale with your team’s buffs. While Supreme Being’s base stats appear modest, his true power emerges when considering his summons’ cumulative damage output. With four summons active simultaneously, he effectively quintuples his listed DPS. His full AoE capability means both Supreme Being and all his summons attack every enemy in range simultaneously, creating cascading damage that deletes entire waves instantly. The astronomical placement and upgrade costs represent his only weakness – expect to invest well over 200,000 yen to maximize him. However, players who make this investment gain the single most powerful Infinite Mode unit available, capable of pushing beyond wave 1000 when properly supported.
Homuru’s time stop ability fundamentally breaks Anime Adventures’ combat mechanics in the most beautiful way possible. Activating her ability freezes every enemy on the map for several seconds, during which your entire team deals free damage without retaliation. This creates damage windows where even modest teams output millions of damage risk-free. Her time stop cooldown decreases significantly with upgrades, eventually reaching a 28-second cooldown for 5-second duration – meaning approximately 18% uptime on a game-breaking effect. Beyond the time stop, Homuru contributes respectable personal DPS and magic damage that benefits from her own team’s magic buffs. The synergy between time stop and high-DPS units cannot be overstated – pairing Homuru with Berserker or Vegito allows those units to operate at peak efficiency without worrying about dying or missing attacks. Every serious team composition for challenging content includes Homuru because her utility transcends tier lists and damage calculations.
Shinobi claims the throne as Anime Adventures’ premier burn specialist through unique synergy with the Eternal Gaze relic. Without the relic, Shinobi performs as a solid A-tier ground unit with good fire damage and decent AoE. Equip Eternal Gaze, and Shinobi’s burn tick damage doubles, transforming him into a Meta-tier monster that spreads cascading fire damage across enemy formations. His ground placement gives him advantages on maps where hill positions are limited or poorly positioned for optimal coverage. The magic damage type means Shinobi benefits from all magic damage buffs, and fire damage typing gives him advantages in specific Infinity Castle rotations. Upgrade costs remain reasonable compared to hybrid Meta units, making Shinobi accessible to mid-game players looking to add their first Meta unit. I recommend prioritizing Shinobi’s evolution immediately once you obtain him, as the Eternal form significantly enhances all his core strengths.
Dazai serves a unique role that becomes increasingly valuable in end-game content – complete enemy buff nullification. His ability strips all enhancements from enemies within his range, turning buffed super-enemies back into manageable threats. This niche becomes critical in later Infinite Mode waves where enemies spawn with multiple damage, speed, and defense buffs that would otherwise make them unkillable. Beyond buff stripping, Dazai contributes solid personal DPS and dark damage that performs well in Infinity Castle dark rotations. His support capabilities make him irreplaceable in certain scenarios despite not having the raw numbers of pure DPS units. Smart players position Dazai to cover chokepoints where buffed enemies are most dangerous, ensuring threats are neutralized before reaching vulnerable positions. The combination of unique utility and good personal damage earns Dazai his S-tier placement.
Daky excels through high base DPS combined with powerful bleeding effects that scale exceptionally well with support buffs. Her rose damage type gives her advantages in specific Infinity Castle rotations, and her ground placement allows flexible positioning across various map layouts. The bleeding effect stacks with other bleed-applying units, creating synergistic team compositions where multiple units amplify each other’s damage. Daky’s reasonable upgrade costs relative to her performance make her an excellent investment for players progressing through mid-game into early end-game content. I’ve found Daky particularly effective when paired with Bloodcry or other bleed amplification units, as the multiplicative scaling pushes her effective DPS far beyond her base statistics. Her consistent performance across both Story Mode and Infinite Mode justifies her Meta tier classification.
Alucard brings vampire-themed devastation through his dark damage attacks and unique life-stealing mechanic. The self-sustain aspect means Alucard effectively functions as a tanky DPS unit who requires less babysitting than pure glass-cannon alternatives. His dark damage type performs excellently in Infinity Castle during dark rotation periods, and his ground placement gives him wide map coverage without requiring limited hill positions. While Alucard’s raw DPS numbers trail behind pure damage specialists like Berserker, his consistency and self-sufficiency make him invaluable for progression content where survival matters as much as damage output. The life-steal scales with damage dealt, meaning heavily buffed Alucard becomes nearly immortal while maintaining respectable damage output.
Gilgamesh launches barrages of noble phantasms that cover massive areas with light damage attacks. His ultimate ability literally clears entire screens of enemies, creating satisfying moments where hundreds of projectiles fill the display simultaneously. The light damage type gives Gilgamesh advantages in specific content, and his high base stats ensure consistent performance even without perfect trait rolls. Reasonable upgrade costs make him accessible to most players, and his straightforward damage-dealing role means he fits into virtually any team composition without requiring specific synergy pieces. I particularly appreciate Gilgamesh for farming content where his ultimate ability accelerates wave clearing dramatically.
Captain offers flexible positioning as a hybrid unit with exceptional range coverage. His evolution significantly boosts damage output while maintaining reasonable upgrade costs compared to premium Meta units. The hybrid classification means Captain covers both ground and air enemies efficiently, reducing team composition constraints in maps with mixed enemy types. His god form unlocks enhanced abilities that improve both personal performance and team synergy. While Captain doesn’t reach the extreme heights of Meta-tier units, his reliability and accessibility make him an excellent choice for players building toward end-game teams.
Poseidon dominates through water-based attacks that simultaneously damage and slow enemies. The slow effect creates cascading benefits – slowed enemies take longer to reach objectives, giving your team more time to eliminate threats. His aqua damage type provides advantages during specific Infinity Castle rotations, and his large AoE circle coverage ensures multiple enemies are affected by each attack. Poseidon’s hybrid placement allows coverage of both ground and air enemies, making him versatile across different map layouts. The combination of damage, crowd control, and elemental advantage justifies his S-tier classification despite not reaching Meta-tier’s extraordinary peaks.
Lulu provides crowd control through her unique geass ability that commands enemies to stop or reverse direction. This support capability becomes crucial in Infinite Mode where controlling enemy movement determines success or failure. Well-timed geass commands can prevent dangerous enemies from reaching critical positions or cluster enemies for AoE units to eliminate efficiently. Beyond crowd control, Lulu contributes modest personal damage and serves as a force multiplier for proper team compositions. Her placement in S-tier reflects the irreplaceable utility she provides rather than raw statistical power.
Roger brings the power of One Piece’s greatest pirate with fire damage and solid all-around statistics. While overshadowed by newer Meta units in pure damage output, Roger remains viable for raids and specific Story Mode stages where his fire typing provides advantages. His pirate-themed abilities include area attacks that cover decent ranges, and his reasonable cost makes him accessible for mid-game players. Roger serves as an excellent stepping stone unit while players work toward obtaining true Meta-tier options.
Skull Knight provides tanky ground presence with decent DPS and useful bleeding effects. His dark damage type gives advantages in Infinity Castle dark rotations, and his king evolution enhances all his base capabilities significantly. While not exceptional in any single category, Skull Knight’s well-rounded performance makes him reliable for players who need solid ground coverage without requiring specific team synergy pieces. The bleeding effects create additional value when paired with bleed-focused compositions.
C.E.O. remains the best early-game farming unit despite having zero combat capabilities. Each wave generates 500 yen passive income, accelerating your team’s upgrade progression significantly during the early and mid-game phases. This economic advantage compounds over longer missions, potentially generating tens of thousands of extra yen that translates directly into additional upgrades or earlier power spike timings. Every new player should obtain and utilize C.E.O. during Story Mode progression to maximize resource efficiency.
Flamingo provides acceptable early-game air coverage with modest DPS and reasonable AoE for her cost point. Her low placement cost allows immediate deployment at mission start, ensuring air enemies don’t breach defenses while you generate resources for premium units. However, Flamingo scales poorly into late-game content and should be replaced as soon as better options become available. She serves her purpose as an entry-level unit but lacks the capabilities required for serious progression.
Iron Knight suffers from outdated stats that fail to compete with even mid-tier alternatives. His cost-to-performance ratio ranks among the worst in the game, making him a poor investment at any stage of progression. Unless you literally have no other options, avoid using Iron Knight as better alternatives exist even among common-rarity units.
Jose’s poor stat scaling means the massive yen investment required to maximize him yields disappointingly modest returns. His abilities lack the impactful effects that could compensate for low raw numbers, relegating him to D-tier status. Players should save their resources for units that provide better value for the investment required.
Creating optimal team compositions requires understanding role distribution and synergy potential. I recommend following these team-building principles based on hundreds of hours of testing across all game modes.
DPS Core Formation should include 2-3 primary damage dealers that complement each other’s strengths. Avoid stacking multiple units that compete for the same resources or positioning. For example, pairing Berserker with Vegito creates redundancy since both require intensive buff support. Instead, combine a self-sufficient DPS like Alucard with a buff-hungry unit like Berserker to maximize team efficiency.
Support Layer needs 1-2 dedicated support units that multiply your DPS units’ effectiveness. Homuru provides time stop utility that benefits everyone, while Commander offers damage buffs that scale multiplicatively with unit stats. These supports often contribute more to team damage output than adding a third mediocre DPS unit would provide.
Farming Unit Inclusion becomes essential for Story Mode and raid content where mission length allows economic advantages to compound. C.E.O. or Bulby provides passive income generation that accelerates upgrade timings, creating power spike advantages that make difficult waves manageable.
Elemental Coverage matters primarily in Infinity Castle where damage type matching significantly impacts clear success. Building multiple specialized teams for different rotations proves more effective than creating one generalist team that performs mediocrely across all content types.
Resource scarcity means you cannot evolve every unit simultaneously. Prioritize evolutions based on immediate team needs and long-term progression goals.
Homuru evolution should be your absolute first priority if you own her in base form. The time stop ability becomes dramatically more powerful evolved, with reduced cooldowns and extended duration creating massive utility improvements. No other evolution provides comparable value regardless of your current team composition.
Berserker evolution unlocks his full AoE potential, transforming him from a strong single-target unit into a Meta-tier wave-clearing monster. Players committed to Infinite Mode progression should prioritize this evolution immediately after Homuru.
Shinobi evolution to Eternal form doubles his burn effectiveness, particularly when paired with the Eternal Gaze relic. This evolution represents exceptional value for the resources invested.
Griffin evolution enables his form-switching mechanic, granting the versatility that defines his Meta-tier status. Without evolution, Griffin remains merely a good unit rather than a game-changing force multiplier.
Daky evolution enhances her bleeding damage significantly, improving synergy with bleed-focused compositions and pushing her effective DPS far beyond her base statistics.
Infinite Mode represents Anime Adventures’ ultimate challenge, testing both team composition and tactical execution across unlimited waves of increasingly powerful enemies. Success requires understanding wave patterns, optimal upgrade timing, and resource management.
Early Wave Economy (Waves 1-100) focuses on establishing your farming foundation and reaching first power spikes. Deploy farming units immediately and save for your first Meta DPS unit placement around wave 20-30. Avoid premature upgrading – place multiple copies of strong units before upgrading anyone past level 3.
Mid-Game Scaling (Waves 100-400) emphasizes reaching maximum upgrade levels on core DPS units while layering in essential supports. This phase tests resource management as upgrade costs skyrocket. Prioritize upgrading your primary DPS unit to maximum before touching supports or secondary damage dealers.
Late-Game Survival (Waves 400+) requires perfect execution of support rotations and DPS optimization. Time stop usage, buff stacking, and strategic placement become critical factors determining success. Even Meta teams fail without proper tactical execution during this phase.
Berserker (Rage) currently holds the title of strongest single unit when considering pure damage output potential. However, Supreme Being (Sovereign) arguably provides more value in Infinite Mode due to his summoning mechanics, and Griffin (Darkness/Reincarnation) offers unmatched versatility through form-switching. The “strongest” unit ultimately depends on your specific team composition and game mode focus.
Major updates typically occur every 6-8 weeks, potentially introducing new units that shift the meta. However, the core Meta-tier units like Berserker, Griffin, and Homuru have maintained their positions for multiple updates due to their fundamental mechanics rather than just numerical advantages. Minor balance patches happen more frequently but rarely cause dramatic tier list shifts.
Save gems for guaranteed banner events featuring Meta-tier units rather than constantly summoning on standard banners. The pity system resets when banners change, so committing fully to one banner maximizes your chances of obtaining featured units. I recommend only summoning when rate-up banners feature units from the Meta or S-tier categories.
Unique trait stands above all others despite its 0.1% drop rate, providing 300% damage increase, 10% range bonus, and 10% SPA reduction. However, only one unit per team can equip Unique. For remaining units, prioritize Legendary (10% all stats), Divine (15% damage), or Godspeed (20% SPA reduction) depending on the specific unit’s role and stat distribution.
Complete daily missions, participate in raid events, join an active guild for guild rewards, and redeem all available codes for Anime Adventures. Similar to other anime games like Anime Card Battle and Anime Dungeon Fighters, Story Mode progression provides substantial one-time gem rewards, and Infinite Mode offers gems based on highest wave reached. Patience proves more valuable than grinding – save consistently for meta banner events rather than impulse summoning.
Berserker pairs exceptionally with Bloodcry for bleed amplification, Griffin amplifies any high-base-damage units like Vegito, and Homuru’s time stop benefits literally any DPS composition. Support units like Commander and Wenda stack multiplicatively, creating exponential damage scaling. Avoid pairing multiple units that require identical positioning or compete for limited placement slots.
Yes, rerolling for at least one Meta-tier unit dramatically accelerates your progression curve. I recommend rerolling until you obtain either Griffin, Berserker, or Homuru before committing to an account. The time investment pays dividends throughout your entire gameplay experience as these units remain relevant from early game through end-game content.
Complete Story Mode first to unlock game systems and accumulate resources. Progress through Normal difficulty, then return to farm Hard difficulty stages for better rewards. Story Mode completion unlocks Raid content and provides the gems needed for serious summoning. Only transition to Infinite Mode pushing once you have a solid Meta team composition established. For more Roblox gaming tips and strategies, check out our comprehensive Roblox guides covering various game mechanics.
This Anime Adventures tier list represents months of testing, analysis, and community feedback synthesis. The Meta-tier units—Berserker, Griffin, Vegito, Supreme Being, and Homuru—truly stand above all alternatives and justify gem investment from players committed to end-game progression.
However, remember that tier lists serve as guidelines rather than absolute rules. Team synergy, proper positioning, and tactical execution often matter more than raw unit power. An optimally played A-tier team frequently outperforms a poorly executed Meta-tier composition.
I update this tier list regularly following major game updates and meta shifts. Bookmark this page and return after each significant patch to ensure your team remains competitive with current standards.
The most important advice I can offer: focus on building one strong team completely rather than spreading resources across multiple incomplete compositions. Mastering a few units deeply proves far more effective than superficially owning many units. If you enjoy anime-themed Roblox games, you might also love Anime Card Clash which offers a different strategic card-battling experience.
Now get out there, summon those Meta units, and start climbing those Infinite Mode waves. May RNG bless your summons.