
Mounts in Steal an Egg are rideable pets you create by feeding a Star to any pet you own. I earn Stars for free during the Star Drop event, which spawns at night with a random chance every five minutes, or I buy up to five per week for 1,399 Robux from the Star Handler NPC.
Each Star permanently turns one pet into a mount, and that pet still earns money while sitting in my pen. In this October 2026 guide, I’ll break down every way to get Stars, how to activate them, and which pets I actually convert β plus the mistakes I see players make with their first Star.
| Quick Facts | Details |
|---|---|
| Mount unlock item | Star (one Star per pet) |
| Free source | Star Drop event (night cycle, chance every 5 minutes) |
| Paid source | 5 Stars per week for 1,399 Robux (Star Handler NPC) |
| Reversible? | No β the transformation is permanent |
| Still earns money? | Yes β mounted pets keep generating income in your pen |
The Mounts update went live on October 10 2026, and it fixes the game’s biggest time sink: travel. With 13 biomes stretching from the starter Forest all the way to the Enchanted Forest, sprinting between nests eats minutes you could spend stealing. When you feed a Star to a pet, it transforms into a rideable mount that carries you across the map, so long egg runs stop feeling like a chore and far biomes finally feel reachable.
Three rules matter before you spend a Star. First, the transformation is permanent β there’s no undo button, so choose your pet deliberately. Second, each Star works exactly once; converting a second pet requires another Star. Third, a mount stays a fully functional pet, meaning you can place it in your pen and it keeps producing cash like nothing changed. That last rule is why I don’t stress about “losing” a pet to riding: my mount doubles as income either way, which makes almost every Star a safe investment if you pick the right animal.
There are only two ways to get Stars, and one of them is completely free.
The Star Drop event is the only free source, and every eligible player is guaranteed a Star. Here’s how it plays out: each in-game day lasts roughly five minutes, and every night cycle has a random chance to trigger the event. When it fires, a personal Star spawns somewhere on the map for you β nobody can steal it, so there’s no PvP scramble. Find it, carry it back to your base, and it’s yours.
The catch that trips everyone up: you must be in the server from the start of that in-game day to qualify. Server hopping to chase an active event does nothing β you’ll watch everyone else bank a Star while you get nothing. Park yourself in one server, play through the full day cycle, and let the RNG come to you.
Don’t want to wait on RNG? The Star Handler NPC near spawn sells up to five Stars per week for 1,399 Robux. That’s a guaranteed route, but the weekly cap is hard, and 1,399 Robux per batch adds up quickly. My advice: treat the shop as a backup for when an event streak goes cold, not as your main plan. Patient players cover their weekly Star needs through events alone and save their Robux for eggs and upgrades.
| Method | Cost | Weekly Cap | Guarantee |
|---|---|---|---|
| Star Drop event | Free | No cap | Guaranteed per event; timing is RNG |
| Star Handler shop | 1,399 Robux for 5 | 5 Stars | Always available at spawn |
Activating your first mount takes about ten seconds:
The Star is consumed the moment you confirm, and the change locks in permanently. Double-check your target before that final press, because there’s no refund, no reversal, and no take-backs.
Since mounts keep earning inside the pen, almost any pet technically works β but some conversions hurt far more than others. My rule: never feed a Star to a pet you can’t easily replace.
Skip the top of the food chain entirely. Divine earners like Spirit World Guardian ($26B/s), Skeletal Sabertooth ($9B/s), and Royal Skywhale ($8B/s) are the backbone of a late-game pen, and most of them took serious grinding or fusion to land. A double-mutated pet is also off-limits in my book β mutations multiply income, and that boost is worth far more than the ride.
Great mount candidates are duplicates, pets you’ve already logged for your Index, or mid-tier earners sitting idle in storage. Converting a spare Axolotl or Gorilla you hatched twice costs you nothing but inventory space. If you want the full earnings picture before committing, our pets income guide by zone breaks down every pet in the game.
Feed a Star to any pet you own. The pet instantly transforms into a rideable mount, and you can earn Stars from the Star Drop event or buy five per week for 1,399 Robux from the Star Handler NPC.
No. Feeding a Star to a pet is permanent, and the Star is consumed on use. Only convert pets you’re genuinely happy to ride forever.
Yes. A mount behaves like a normal pet once placed in your pen and keeps generating its full income, so converting one doesn’t cost you any cash flow.
Stay in one server from the start of an in-game day and wait for the night-cycle Star Drop event. Every eligible player is guaranteed a personal Star β just find it and carry it back to your base.
Yes β that’s the entire point of the system. Riding lets you cross the map without sprinting between biomes. The devs haven’t published exact speed numbers, so treat any mount as a major travel upgrade.